Tuesday, June 15, 2010

*BEHOLD* Designs: Rubic Cube Bracelet


whoever said sculptie making was easy? haha, well, they were wrong. i've poured over a gallon of blood, sweat, and tears to bring this to market. i have the bucket right here. i'm not sure i'll ever recover. you'd be right to feel awful for me. not so much as you'd ruin your day, but hey, keep me in your thoughts when you get really depressed.

converting this design from a primbased one, which just didn't give me the challenge i was looking for, got me developing my Blender skillz. making the mesh was pretty easy, not sure how to get the edges sharper. the hard part involved painting the 128w x 64h targa so the lines acting as borders for the cubes fell in just the right places. thank god for the Aditi preview grid. i have no idea where any of those pixels put on the 2D image would go onto the 3D sculptie without eyeballing them on the test grid and with uploads being free, well, what more do i need to say?

you'd think a perfectly square cube would have a square texture to map to it. i'll have to try that sometime after i get myself some pleasureable company. as it was, the Blender bake gave me that size so who am i to argue? as you can see by the cut, it looks ridiculously easy. that's after 30 or 40 tries of adding a line here, a block there, then filling everything in black. (the tests were in colour so i could distinquish just where things went.)

the mesh i made from Blender was supposed to simulate a beveled surface coming off the base square on all 6 sides. whoa, is that even possible? who the hell even thinks like that let alone articulate it?

after i've fought long and hard with the program to do what i've imagined (staunching the rivulets of cerebral fluid trickling from my ears) i'm stunned. i like that Blender allows you to start up any sculptie mesh with any number of vertices. Wings3D doesn't allow you to add vertices once you start. i'll have to give that a try in Blender once i find that tutorial.

i had thought i might script in some rotations too but hey, i'm no genius. anywho, here it is, the newest frustratingly intense design from the caffeinated mind and arthritic fingers of one tired Second Life resident designer.

you can find this premium quality design at any of these fine locations for your shopping pleasure:

*BEHOLD* Designs, Choerom
*BEHOLD* Designs, Tahiti Magic (full 3Dimensional display object)
Xstreet Marketplace

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